Projects

Dive into the impossible.

Renaissance theatres, Venetian boatyards, construction sites, experimental vehicles, shop windows that come to life: each project is a piece of creative engineering built to measure.

The Teatro all’Antica in Sabbioneta

Digital Theatre: 500 years in an app

Municipality of Sabbioneta (MN)

An augmented and virtual reality project to promote knowledge of Scamozzi’s Teatro all’Antica: five centuries of history to explore through the historic arches, right on site.

ARVRCulture

The gondola rebuilt in virtual reality

Building the gondolas

Ca’ Foscari Foundation, Venice

A cultural VR experience along the canals of Venice, entering a boatyard to learn the ancient craft of building gondolas.

VRCulture

Memorie d’Acqua

Pescherie di Giulio Romano, Mantua, 2024

A multisensory exhibition path on water and memory: a luminous panel evoking the flow of the Rio, the sound of water along the stairs and the Water Braziers, interactive elements that project light caustics into the portico.

InstallationCulture

MTA’s AR app at a trade show

Showcase your products

MTA S.p.A., international trade shows

An augmented reality app used at trade shows to reveal the hidden elements of air treatment systems: the product tells its own story, right in front of the visitor.

ARTrade shows

A visitor tries the Next vehicle in VR at the Padua Trade Fair

Next Future Transportation

Next, autonomous mobility

A VR simulation of the modular self-driving transport vehicle, with an interior configurator and a 360° video of the luxury fit-out.

VRIndustry

The office scenario of the Virtual Fire Safety Training

Virtual Fire Safety Training

Licensed product

A VR simulator for managing low-risk emergencies: over 500 people trained with realistic office, extinguisher and evacuation scenarios.

VRTraining

A trainee during the construction site safety simulation

Construction site safety VR

Order of Architects of Venice

A realistic construction-site simulation created for the training of members: safety skills are put to the test in a controlled environment.

VRTraining

Starbucks Rome opening, FOOH video

Social campaign, CGI

A fake out-of-home video for the launch of the new opening: CGI turns the city into an impossible advertising stage. Also produced for the start of the Venice Carnival.

CGIBranding

Virtual try-on of the eyewear with the AR filter

AR filter for an eyewear collection

Marcolin, 2021/22

An Instagram filter with face recognition to virtually try on the spring-summer eyewear collection: the virtual fitting room that cuts returns and spreads the brand on social media.

ARRetail

The interactive exhibition at Palazzo Thun

Interactive exhibition at Palazzo Thun

Trento

An interactive set-up for an exhibition in the historic palace: digital and physical content in dialogue with the architecture.

InstallationCulture

The OPAQUE installation with recycled plastic veils

OPAQUE

Installation, 2023

An underwater setting made of recycled plastic veils, lights and hydrophone recordings: a physical and sonic reflection on the opacity of our waters and of the future.

InstallationArt

VR interiors of an unbuilt house

Residential

A realistic, navigable VR visualisation of a home’s interiors before construction: the client inhabits the house while it is still a project.

VRArchitecture

The next project could be yours

Every project above started from a concrete goal: to sell, to train, to add value. What is yours?